﻿using System.Windows.Media.Media3D;

namespace LFSRecord2.Model.Undo
{
    public class KeyFramePoint3DData : KeyFrameDataBase
    {
        public Point3D Value { get; set; }
        public Point3D BezierControlIn { get; set; }
        public Point3D BezierControlOut { get; set; }

    }
}
